We all hated it...but it was gently explained to us by our marketing staff that we were dependent on staying in good terms with Hollywood because we wanted to be able to license movie themes for upcoming games. We were also told that the FBI could have seriously messed with that relationship if they wanted to, to the point of shutting us out. Of course we had to please the AMOA/AAMA and all the other industry groups as well that were receiving pressure...
So in it stayed...for releases to the USA. The home versions and export versions had it removed.
I won't lie, it was a blast. It was also an insane amount of work. Years went by like a blur.
Some of what went on over there is documented in Greg Maletic's film Tilt: The Battle to Save Pinball. Josh Tsui (from the Mortal Kombat team) just completed a Kickstarter to make a similar documentary about what the guys downstairs in video were doing back then as well.
That loser/winner dichtomy is one of the reasons for that titanic drug problem in the first place.
If you fail and are allready frail, and society has decided to put you in the loser-box, drugs might be the only thing to make life seem bearable.
The idea, that you could just step from the race-track, and be happy - without giving a thought on who is high/low in status - independent and with worth outside of the ratrace, doesent even exist in that animalistic (eat or be eaten) mindset.
Winners do drugs just like losers do drugs. Winners usually have a lot of money and come from affluence so they don't usually get in trouble for their drug use while losers do. A certain portion of the population does drugs, it cuts socio-economic lines. The reasoning might be different, but people from all walks of life do drugs.
Slightly off topic - I remember a anti-drug commercial that features a thin brunette girl scrubbing the gout of the tile on her bathroom floor with a toothbrush while the jingle went "oooo, meth, oooo, meth - I don't sleep and I don't eat, but I've got the cleanest house on the street, oooo, meth".
Now I never really wanted to try drugs, but that seemed more like a pro-meth ad than an anti-meth ad.
Sweet you tube searching goodness, someone finally posted it. Other people also commented how awesome the song was, especially if you were watching it on a little TV at the distance of a classroom away. Check it out.
Pro/anti drug advertising is just weird. I remember seeing this ad on TV in the 90s when I had not been in the US very long and being utterly perplexed as to what it was that viewers were being urged to buy. I was very surprised later on to discover that it was a hay fever remedy, as opposed to an anti-depressant or similar psychiatric drug.
I'm sure future generations will look back at contemporary TV commercials and wonder why every disease in the early 21st century had a cute little nickname. I blame Pokemon.
That ad is almost indistinguishable from something like the Tim and Eric Show. (Or maybe VHS-looking video and the special effects of the era is all I need to perceive it that way.)
Wow. I always thought of Tim and Eric as more of a funhouse mirror to low-budget 90s video production, but that... That genuinely looks like a Tim and Eric sketch. The measuredly frantic pacing, the incongruous juxtaposition of composited video, the creepy smiles, are all part of their playbook.
Cynically, I always figured anti-drug advertising is directed at elderly conservatives rather than actually trying to decrease drug use. If the side effect is to increase drug use whilst increasing outrage in their chosen demographic, that might be a political-positive-feedback-loop.
I also wonder if advertising execs are more likely to do drugs, and hence be somewhat surreptitious with their campaigns.
I remember seeing those screens as a kid and being confused. Seems like quite a departure from the game I was just playing. I wasnt even considering using drugs, will they somehow improve my game performance? and thats why not using them playing games is more honourable? Hmmm, I must investigate these 'drugs', Thanks FBI warning message!
*ps I reckon we got the US versions of various games here in Ireland so the warning from the 'FBI' was doubly incongruous.
On that tangent: is there such a thing as a "dexterity-and-reflex-enhancing drug"? I don't think amphetamines do that, nor any nootropic I'm even vaguely aware of. "Focus" or "alertness" is one thing, but actually suddenly being better at competitive twitch games is quite another. Maybe an anxiolytic, actually—theanine?—if you wanted to prevent "yips." But otherwise...
The implications of testing for anabolic steroids for previously non-gender-segregated competition is worrying. Previously, a transitioning transgendered person could openly compete in an eSports tournament; steroid use was just irrelevant to what eSports measure.
I'm kind of surprised there isn't an exception for medically necessary use of substances on the list (at least, that I can find). Obviously, medically necessary drugs can still give you a advantage, but taking a substance your body would typically produce seems a reasonable exception. For example, trans men don't produce significant amounts of testosterone, so they need to take it both to transition and to be competitive.
That exception wouldn't technically cover trans women because we often take spironolactone to totally eliminate testosterone rather than because it's missing. Apparently, it's banned because it's used by athletes to hide their past usage of forbidden steroids.
Thanks for posting that! I should have mentioned in my previous comment that a medical exemption doesn't completely solve the problem — some trans people have issues getting hormones through a doctor and buy it without a prescription.
Amphetamine would work for this, increases cognitive control, reflexes and dexterity. It does have a lot of side effects of course and sometimes paradoxical effects.
or AA means "automobile association" here, similar to your AAA I believe. We dont have alcoholics anonymous cus nobody here has a drinking problem.
ps. It took me a while of watching american tv shows before I figured that one out. I thought people were going to automobile association meetings which seemed a bit odd.
You actually have a great point.
FBI was more focused on self-promotion then on actually fighting drugs.
90% of the screen is dedicated to the FBI logo, which kids just don't care about.
But, as an advertiser, the majority of marketing campaigns directed to kids fail to properly communicate with them and are just a waste of money.
Eh, I think the prominence of the FBI logo is to scare people with the legal consequences of drug use, rather than promote the Bureau. Same reason the words "FBI" or the FBI logo is the most prominent thing in anti-piracy warnings on DVDs.
While I agree it could be due to this reason, it still was a bad call in my opinion, because a scare tactic is totally disconnected with their motivational slogan below the logo.
I stopped watching DVD's because of the unskippable anti-piracy notices. The last DVD I ever watched had an obnoxiously long one for whatever reason and I remember feeling pretty annoyed at being forced to sit through that crap for a legally purchased (or rented - I don't remember) DVD.
That game was incredible. My arcade had it configured to give 7 lives per quarter, until one day it changed down to 3.
You could arrest people nonviolently, except for the ones who fired guns at you and the PCP junkies. The civil forfeiture aspect was sketchy in retrospect though. As was the incentives for destroying the drug labs you discovered.
https://www.pinterest.com/pin/423338433692506875/
We all hated it...but it was gently explained to us by our marketing staff that we were dependent on staying in good terms with Hollywood because we wanted to be able to license movie themes for upcoming games. We were also told that the FBI could have seriously messed with that relationship if they wanted to, to the point of shutting us out. Of course we had to please the AMOA/AAMA and all the other industry groups as well that were receiving pressure...
So in it stayed...for releases to the USA. The home versions and export versions had it removed.