> This old fashioned "just play the game because it's fun" mentality is dogma to Valve, but nowadays users want and require the Pavlovian reward systems.
Speaking to the choir I suspect, but god do I hate progression systems.
Haven't played Artifact, but I'm really not convinced by the narrative that Valve is removed from this stuff. TF2 and Counter Strike all have loot and inventory systems of their own. They're basically required in any free to play game.
Speaking to the choir I suspect, but god do I hate progression systems.
Haven't played Artifact, but I'm really not convinced by the narrative that Valve is removed from this stuff. TF2 and Counter Strike all have loot and inventory systems of their own. They're basically required in any free to play game.