Another way to view it is that like electric vehicles cloud gaming is not a question of if, but when.
OnLive was released when most internet connections were still crummy, and before HD capable
computers were embedded in TVs, smartphones and tablets. Despite all of that it still worked pretty well, but at that time I thought if I can run the game on my desktop why bother? Nowadays I don't have a gaming desktop capable of the newest games, so I think about it differently.
OnLive was released when most internet connections were still crummy, and before HD capable computers were embedded in TVs, smartphones and tablets. Despite all of that it still worked pretty well, but at that time I thought if I can run the game on my desktop why bother? Nowadays I don't have a gaming desktop capable of the newest games, so I think about it differently.