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> In August 2019, Motion Twin spun off a new studio, Evil Empire, composed of Dead Cells developers who wanted to continue its development while Motion Twin moved to a new project. Evil Empire is run by Motion Twin's former head of marketing and is not run as a cooperative, particularly because the company wanted to scale beyond ten employees. Motion Twin continues to participate in Dead Cells decisions.

Spawning more small cooperatives when faced with financial success is a pretty nice alternative to a traditional growth strategy.



The quote clearly says that the new company is "not run as a cooperative".


You're right. Not sure how I managed to completely misread that.

That's a lot more boring then.


Even large corporations work in small teams and collections of small teams. There is a long tradition of management experiments in classical capitalist corporations, we need to see what works for coops and what needs to be reinvented. But by the looks much is already working out.




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