As far as I know, it's not. The turing-complete scene description language and the many ways of representing geometry that makes POV-Ray so powerful and fun to use also makes it very difficult to interoperate with other tools.
POV-Ray is mostly used by hobbyists, students, and people who need to visualize some data and need a tool that can be easily scripted for their needs.
It's extremely counter intuitive to articulate a 3d scene in code. Maybe for some applications, exactness in the 3d scene via code is useful.