Thankfully I had a lecturer who recognized this & talked to me about it. He pointed out 2 things:
1) From a purely practical perspective I needed to suck it up & pass this course regardless of boredom.
2) Model solution driven marking (checkbox style) doesn't reward inspired answers. So the aim is not to answer brilliantly, but rather to answer as the other 120 people in the class would. (Its model solution driven because the professional exam is set up that way, so the lecturer wasn't in a position to stop the insanity)
Not exactly ground breaking insights, but I graduated a couple of weeks ago (barely) and I think that was partly thanks to that talk.
I've found #2 a pretty problematic part of education that I'm still sort of trying to unlearn. Once you realize that's what's going on, the goal becomes not to do things "for real", but instead to reverse-engineer the education system: figure out why the question is being asked, what it's designed to test, and what kind of answer it's designed to elicit, then answer accordingly. This often greatly simplifies the problem space, because using some heuristic meta-reasoning you can really narrow down what's "really" likely being asked and what forms the solution is likely to take (or even what methods the question is likely expecting you to use). But then that's a skill not easily transferable to "the real world" when working on problems that aren't specifically posed to test a particular skill or with a specific answer in mind. Though it's probably a good skill for job interviews.
I actually think #2 is more of a hacker symptom rather than limited to the weird Lisp Programmers. Someone here put it fairly bluntly a while back in the form of a "How to tell if you're a hacker" quick quiz. At the end the answer was something like "If you intuitively tried to 'game' the test, you're probably a hacker. If you don't even know what that means, you're probably not one."
I think it's a useful skill to sharpen and definitely not limited to passing tests. There are diminishing returns to worry about for how much you want to try and game something, but having even a basic intuitive feel for it is pretty useful in "the real world".
Yes, one of the key insights needed to pass modern education in the US is to suck it up and do the drudge work.
On the flip side, that's not a useless thing to learn - about 10-25% or so of my "Professional life" is some form of drudge work. So I did need to learn to suck it up.
Whenever I really felt like "too smart for school", I remembered the manual labor I had done in summers prior and that helped put some steel in my spine.
1) From a purely practical perspective I needed to suck it up & pass this course regardless of boredom.
2) Model solution driven marking (checkbox style) doesn't reward inspired answers. So the aim is not to answer brilliantly, but rather to answer as the other 120 people in the class would. (Its model solution driven because the professional exam is set up that way, so the lecturer wasn't in a position to stop the insanity)
Not exactly ground breaking insights, but I graduated a couple of weeks ago (barely) and I think that was partly thanks to that talk.