> would you call University education dicking around as well?
That's a big debate! For a lot of people, I would, though, yes. There are serious economists who posit that universities are mostly about signalling, rather than actually learning much. I don't think I agree with that entirely, and believe it depends a lot on what's studied. It also depends on the opportunity costs, which may not be that high for many people that age.
> GPUs, which of course were developed for the sole purpose of playing games.
I don't believe the creation of games is a zero-sum game at all; there can be many winners, and, as you say, there are other side effects that are beneficial. The creation of games also falls into one of business, side-project or open source project as mentioned in my other post, no?
Artificial coding competitions aren't really about creating much of anything though, from what I can tell. A bunch of people solve the same thing and then throw away what they made.
I agree that challenging your brain isn't a waste, but it seems that in a world that is desperate for coders, there are more productive ways of challenging your brain in a way that's perhaps even more satisfying, because of the positive feeling of having helped to create something useful.
> That's a big debate! For a lot of people, I would, though, yes. There are serious economists who posit that universities are mostly about signalling, rather than actually learning much. I don't think I agree with that entirely, and believe it depends a lot on what's studied. It also depends on the opportunity costs, which may not be that high for many people that age.
Fair enough. For myself, it was what lead me to my career. I found a large number exams followed a similar format to this very coding competition. Many times on the job I have thought back on exam questions for inspiration for the problems I was solving. In that sense, I most definitely do not classify my education as "dicking around".
It brings be to my original point; when video games were being developed, these admitted benefits were certainly not obvious at the time. We simply wanted to render things faster, and at higher resolutions. Now other applications of the same technology is ubiquitous in many regards.
As a final tangential point, I don't think the code competition is wasteful because it does not have any immediate intrinsic value. See exams example above, and really, the discussion here. Also, perhaps this was his so called "downtime". Many people would argue that not all facets of our life should be strictly geared towards productivity. He may already run a business or hold a day job (maybe his blog gives clues otherwise, I don't know).
There are plenty of things that aren't "productive", but strike me as still being more creative/interesting/useful than churning out the same answer as everyone else to a made-up problem. Making your own programming language or OS is not 'productive', but a great learning experience, creative, and lots of fun. And who knows, maybe someone will get some use out of it. I once made a fairly simple programming language, and it did end up seeing some niche adoption and use in industry, which was cool.
That's a big debate! For a lot of people, I would, though, yes. There are serious economists who posit that universities are mostly about signalling, rather than actually learning much. I don't think I agree with that entirely, and believe it depends a lot on what's studied. It also depends on the opportunity costs, which may not be that high for many people that age.
> GPUs, which of course were developed for the sole purpose of playing games.
I don't believe the creation of games is a zero-sum game at all; there can be many winners, and, as you say, there are other side effects that are beneficial. The creation of games also falls into one of business, side-project or open source project as mentioned in my other post, no?
Artificial coding competitions aren't really about creating much of anything though, from what I can tell. A bunch of people solve the same thing and then throw away what they made.
I agree that challenging your brain isn't a waste, but it seems that in a world that is desperate for coders, there are more productive ways of challenging your brain in a way that's perhaps even more satisfying, because of the positive feeling of having helped to create something useful.